
Tomer NormanFull stack engineer
I build web apps, games, and tools for creators.
Currently building healthcare software at Sheba Medical Center. Outside work, I build graphics tools and games.
01 / Projects
Selected work



02 / Experience
Where I’ve
put it to work.
Healthcare software, product teams, and frontend systems.
Building Photon, a clinical decision-support and patient-charting platform for hospital teams, with frontend architecture and desktop integration tooling.
- Led the React 19 and Tailwind CSS v4 upgrade across Photon’s frontend platform.
- Built an anesthesia dashboard with custom vitals charts and Hebrew support.
- Shipped surgical workflows for blood products, implants, and consultations.
More details
Joined in 2025 as a frontend-oriented Full Stack Developer and was promoted to Tech Lead in July 2026. Building Photon—a clinical decision-support and patient-charting platform for hospital workflows on the Cortechs team. Own substantial frontend surface across a Module Federation micro-frontend architecture, plus desktop integration tooling for Citrix hospital environments.
- Led React 19 + Tailwind CSS v4 + shadcn/ui platform upgrade across Photon host and Module Federation remotes
- Designed and shipped anesthesia monitoring dashboard with custom SVG vitals charting and Hebrew i18n for surgical workflows
- Built surgeries module features (blood products, electronic implants, consiliums) with accordion tables and episode-aware filtering
- Migrated 50+ API endpoints from form-data to JSON, improving type safety and axios interceptor consistency
- Solo-migrated photon-widget desktop bridge from legacy JavaScript to TypeScript + Vite
- React
- TypeScript
- Vite
- Tailwind CSS
- shadcn/ui
- Module Federation
- TanStack Query
- i18next
- ApexCharts
Joined as employee number 5 and took frontend leadership after about six months. Worked full-time in 2023–2025 and returned part-time in 2026. Built WaveClear, a League of Legends Overwolf desktop companion for focus coaching, post-match analysis, and biometric stress tracking. Reported directly to CTO/CEO with high ownership across debrief, build tooling, and TruSight UI.
- Migrated production Overwolf app from Webpack to Vite to modernize build tooling, cutting build times by 50–70%
- Built and shipped post-match Debrief experience end-to-end—Visx focus charts, multi-section navigation, and production hardening
- Owned TruSight frontend on return: Figma-aligned stress UI, Overwolf multi-window DPI/hotkey behavior, and debrief integration
More details
- Improved post-game reliability with debrief timeouts, stale-game guards, and tested challenge-popup normalization
- Stabilized Overwolf ads and desktop layout—fixing crashes and visual corruption on high-DPI displays
- Redesigned cross-window storage sync using custom DOM events in a shared Redux main-window architecture
- React
- TypeScript
- Redux Toolkit
- Vite
- MUI
- Overwolf
- Visx
- Vitest
- i18next
Contributed to the revenue intelligence platform used by thousands of sales teams worldwide. Focused on building scalable, performant frontend features.
- Optimized application performance for large datasets
- Implemented real-time collaboration features
- Worked in an agile environment with rapid release cycles
- React
- TypeScript
- Redux
- LESS/SASS
- Jest
Led eight developers in Hatal, managing both technical and personnel responsibilities while delivering critical software solutions.
- Managed a team of 8 developers
- Developed mission-critical applications
- Received excellence awards for leadership
More details
- Trained and mentored new recruits
- TypeScript
- Express
- React
- Node.js
- MongoDB
- PostgreSQL
03 / About
An engineer.
A game developer.
I build software for people to use every day. At Sheba Medical Center, that means healthcare applications, frontend architecture, and tools that fit hospital workflows. Previously, I shipped features at Gong.io and WaveClear and led a development team in the IDF.
Game development is where I learned to care about how software feels. I bring that attention to my web work, and spend my own time building dialogue editors, virtual tabletops, and games.
- Dungeons & Dragons
- Video Games
- Game Dev Tools
- Cooking
Tools I work with
- React
- TypeScript
- Node.js
- PostgreSQL
- Electron
- WebGL
Full tech stack
Frontend
- React
- TypeScript
- JavaScript
- Next.js
- Tailwind CSS
- CSS
- Redux
- Zustand
- Vue
- React Query
- Vite
Backend
- TypeScript
- Express
- Go
- Lua
- Elixir
- Node.js
- Python
- PostgreSQL
- MongoDB
- .NET
Tools & Platform
- Electron
- Git
- Azure
- AWS
- Docker
- Supabase
- Firebase
- Clerk Auth
- Convex DB
Specialties
- Overwolf Apps
- shadcn/ui
- MUI
- Game Dev Tools
- WebSockets
- SVG Charts (visx, apexcharts)
04 / Contact
Let’s build something.
Have a role, a project, or an idea you’d like to talk about? Get in touch.